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en:games:star_trek_armada_1:single-player_campaign [2025-04-19-18-45] – [Bugs] 7saturnen:games:star_trek_armada_1:single-player_campaign [2025-04-20-09-04] (current) – [Story Line] 7saturn
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 === Trivia === === Trivia ===
-This mission is the only situation where you encounter the [[en:games:star_trek_armada_1:factions#son_a|Son'a faction]]. There are no other missions or maps where this faction is present. However there is the [[#vendetta|Vendetta]] mission, where you can find a deralict [[en:games:star_trek_armada_1:son_a_destroyer|Son'a Destroyer]].+This mission is the only situation where you encounter the [[en:games:star_trek_armada_1:factions#son_a|Son'a faction]]. There are no other missions or maps where this faction is present. However there is the [[#vendetta|Vendetta]] mission, where you can find a derelict [[en:games:star_trek_armada_1:son_a_destroyer|Son'a Destroyer]].
 ==== Vendetta ==== ==== Vendetta ====
 {{:en:games:star_trek_armada_1:fed5_vendetta.png?nolink&200 |}} {{:en:games:star_trek_armada_1:fed5_vendetta.png?nolink&200 |}}
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 {{ :en:games:star_trek_armada_1:dark_omens_span_location_first_wave.png?direct&600 |}} {{ :en:games:star_trek_armada_1:dark_omens_span_location_first_wave.png?direct&600 |}}
  
-And also will it prevent you from losing the game by losing station or ship. They are no longer present, so cannot be destroyed. Also: If the Starbase or the Enterprise-E lose all their crew, the mission is //not// yet over. You can even deconstruct everything, and the mission is still on-going.+And also will it prevent you from losing the game by losing station or ship. They are no longer present, so cannot be destroyed. Also: If the Starbase or the Enterprise-E lose all their crew, the mission is **not** yet over. You can even deconstruct everything, and the mission is still on-going.
  
 {{ :en:games:star_trek_armada_1:dark_omens_nothing_remains.png?direct&600 |}} {{ :en:games:star_trek_armada_1:dark_omens_nothing_remains.png?direct&600 |}}
  
 It's debatable whether this is intentional or not, but it looks like it actually is a bug/oversight: On the entire map there is only one Dilithium Moon, occupied by the player and in a good deal of distance to the Borg base. The Borg have no own Moon, yet they have a [[Processing Node]] in their base. So they have barely any income to speak of, if any. This will make them not have enough income to start many waves. After only a few of them, nothing will happen any more, as the AI has no resources to construct any further units. It's debatable whether this is intentional or not, but it looks like it actually is a bug/oversight: On the entire map there is only one Dilithium Moon, occupied by the player and in a good deal of distance to the Borg base. The Borg have no own Moon, yet they have a [[Processing Node]] in their base. So they have barely any income to speak of, if any. This will make them not have enough income to start many waves. After only a few of them, nothing will happen any more, as the AI has no resources to construct any further units.
 +
 +There are reports of speed-runners, that when finishing the mission in under a certain (short) time, the Enterprise-E may be teleported half way across the map.
 ===== Klingon Missions ===== ===== Klingon Missions =====
 ==== To the Gates of Sto'Vo'Kor ==== ==== To the Gates of Sto'Vo'Kor ====
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 Toral confronts Martok at his base, intend on killing him. He sends his allied ships to finish the job. Martok is forced to hold out until Worf arrives with the Avenger, to continue to the High Council to defend his rightful position against Toral. They leave the sector through a wormhole, after repelling the onslaught or Toral's forces. Toral confronts Martok at his base, intend on killing him. He sends his allied ships to finish the job. Martok is forced to hold out until Worf arrives with the Avenger, to continue to the High Council to defend his rightful position against Toral. They leave the sector through a wormhole, after repelling the onslaught or Toral's forces.
 === Bugs === === Bugs ===
-Not actually a bug, but a peculiarity that is a consequence of the limitations of the game's engine: Whenever only one wormhole is placed, instead of a pair, trying to enter it //will// crash the game. For that reason there //must// be a second wormhole, besides the destination wormhole for the Avenger. The wormhole is not present right from the beginning but after reaching Martok's base with the Avenger. The second (not mentioned but fully working) wormhole end is in the lower left corner of the map, a position you might have already scouted, finding nothing there. You can use this end to finish the mission, too...+Not actually a bug, but a peculiarity that is a consequence of the limitations of the game's engine: Whenever only one wormhole is placed, instead of a pair, trying to enter it **will** crash the game. For that reason there **must** be a second wormhole, besides the destination wormhole for the Avenger. The wormhole is not present right from the beginning but after reaching Martok's base with the Avenger. The second (not mentioned but fully working) wormhole end is in the lower left corner of the map, a position you might have already scouted, finding nothing there. You can use this end to finish the mission, too..
 + 
 +Some oversight in mission design is the player's ability to deconstruct Martok's base. While you are not allowed to get that [[Klingon Starbase|starbase]] destroyed, you actually //can// deconstruct it for it's resources. But beware of doing this too early: If you to that before the //Avenger// arrives at the starbase, you cannot accomplish the mission objective to escort it to Martok's base, basically blocking you from finishing the entire mission, permanently. You would have to start over.
  
-Some oversight in mission design is the player's ability to deconstruct Martok's base. While you are not allowed to get that [[Klingon Starbase|starbase]] destroyed, you actually //can// deconstruct it for it's resources. But beware of doing this to early: If you to that before the //Avenger// arrives at the starbase, you cannot accomplish the mission objective to escort it to Martok's base, basically blocking you from finishing the entire mission, permanently. You would have to start over.+Also not necessarily a bug, but a means to ensure continuity: [[en:games:star_trek_armada_1:toral_s_negh_var|Toral's Negh'Var]] cannot be destroyed.
 ==== A Good Day to Die ==== ==== A Good Day to Die ====
 {{:en:games:star_trek_armada_1:kling4_a_good_day_to_die.png?nolink&200 |}} {{:en:games:star_trek_armada_1:kling4_a_good_day_to_die.png?nolink&200 |}}
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   * New mission goal: Destroy every Klingon unit and station.   * New mission goal: Destroy every Klingon unit and station.
  
-This mission starts as really sneaky. You are placed in the lower third of the map, in the middle. Start by building a [[Mining Facility]] and a [[Romulan Starbase|Starbase]]. Proceed with the [[Romulan Shipyard|Shipyard]] and the [[Covert-Ops Facility]]. After that, research the Romulan Spy and use it on the two patrols, that are roaming the middle third of the map. Retreat for recharging the special weapons energy. Meanwhile also build an [[Romulan Advanced Shipyard|Advanced Shipyard]] and build a group of [[D'deridex|Warbirds]]. Research the [[Shield Inversion Beam]]. It will come in handy later. You may want to deconstruct the given Griffin and Raptors, as you will most likely not use them anyways. You can already proceed to infiltrate the Prison Station, once you have started the production of those Warbirds. The 10 Minutes preparation time are enough to get 8 Warbirds going. Once you have them, send them near the Prison Station //under cloak//.+This mission starts as really sneaky. You are placed in the lower third of the map, in the middle. Start by building a [[Mining Facility]] and a [[Romulan Starbase|Starbase]]. Proceed with the [[Romulan Shipyard|Shipyard]] and the [[Covert-Ops Facility]]. After that, research the Romulan Spy and use it on the two patrols, that are roaming the middle third of the map. Retreat for recharging the special weapons energy. Meanwhile also build an [[Romulan Advanced Shipyard|Advanced Shipyard]] and build a group of [[D'deridex|Warbirds]]. Research the [[Shield Inversion Beam]]. It will come in handy later. You may want to deconstruct the given Griffin and Raptors, as you will most likely not use them anyways. You can already proceed to infiltrate the Prison Station, once you have started the production of those Warbirds. The 10 Minutes preparation time are enough to get 8 Warbirds going. Once you have them, send them near the Prison Station **under cloak**.
  
 During all this, try not to get caught by the Klingon patrols. Stay within the middle third of the lower part of the map when building stations or moving uncloaked units. If you build too far out (e.g. take the tempting offer of the third [[map objects#Dilithium Moon]] in the lower left corner), the patrols will spot you, alerting their home base. This would make your life a lot harder. During all this, try not to get caught by the Klingon patrols. Stay within the middle third of the lower part of the map when building stations or moving uncloaked units. If you build too far out (e.g. take the tempting offer of the third [[map objects#Dilithium Moon]] in the lower left corner), the patrols will spot you, alerting their home base. This would make your life a lot harder.
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 === Story Line === === Story Line ===
 This mission simply continues the story them the last mission: Sela is ordered to retrieve the Omega particle from a Ferengi base. Arriving at the Devron system, she is received by Jal Par, telling her that the required Containment Vessel will arrive shortly. Depending on how the player decides, either the Romulan forces take the particle by force or peacefully. In any case, the Cardassian forces try to get their hands on it, too. The mission concludes with the Borg arriving to the sector after the particle has been brought to the players Starbase. This mission simply continues the story them the last mission: Sela is ordered to retrieve the Omega particle from a Ferengi base. Arriving at the Devron system, she is received by Jal Par, telling her that the required Containment Vessel will arrive shortly. Depending on how the player decides, either the Romulan forces take the particle by force or peacefully. In any case, the Cardassian forces try to get their hands on it, too. The mission concludes with the Borg arriving to the sector after the particle has been brought to the players Starbase.
 +=== Trivia ===
 +  * The orange faction making up the Western bases is actually Federation.
 +  * The yellow faction (Cardassian) torpedo turrets are actually the same model as the [[en:games:star_trek_armada_1:klingon_torpedo_turret|Klingon torpedo turrets]].
 +  * The Ferengi yards allow for producing [[en:games:star_trek_armada_1:factions#dominion|Dominion]] ships.
 +  * The Cardassion yards only allow for repairing ships.
 +  * This is the only mission where a faction joins your faction (when handing over the dilithium). (In [[#unholy_alliances|Unholy Alliances]] you may provoke the Borg into attacking you by attacking them. But they will still also be enemies of the Klingon faction as well.)
 === Bugs === === Bugs ===
-It is kinda odd, that the Omega Containment Vessel has the same voice-overs as the [[Phoenix]]. Sentences like >>It looks like death will have to wait.<< or >>Our deaths may not be in vane<< do not make a lot of sense for this unit.+It is kinda odd, that the Omega Containment Vessel has the same voice-overs as the [[Phoenix]]. Sentences like >>It looks like death will have to wait.<< or >>Our deaths may not be in vain<< do not make a lot of sense for this unit.
 ==== The Gauntlet ==== ==== The Gauntlet ====
 {{:en:games:star_trek_armada_1:rom3_the_gauntlet.png?nolink&200 |}} {{:en:games:star_trek_armada_1:rom3_the_gauntlet.png?nolink&200 |}}
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 After that incident Sela states, that you might get a shortcut, if you find out what the pattern of the wormholes ahead is. They are switching their connections. (There seems to be no discernible pattern, but you may try.) The actually easier way for you is to simply destroy the three Vor'cha cruisers, that are waiting further ahead. Even if you sustain some damage, you can always go back to the yards you captured, to repair your ships. The last section of the mission and map is a rather large area with almost no objects. There are one Vor'cha, one Fek'lhr, one [[SuQ'jagh]] and one Negh'Var patrolling back and forth. They should not be a problem now. Proceed to the destination. After that incident Sela states, that you might get a shortcut, if you find out what the pattern of the wormholes ahead is. They are switching their connections. (There seems to be no discernible pattern, but you may try.) The actually easier way for you is to simply destroy the three Vor'cha cruisers, that are waiting further ahead. Even if you sustain some damage, you can always go back to the yards you captured, to repair your ships. The last section of the mission and map is a rather large area with almost no objects. There are one Vor'cha, one Fek'lhr, one [[SuQ'jagh]] and one Negh'Var patrolling back and forth. They should not be a problem now. Proceed to the destination.
 +
 +**Note**: The waves of attacking ships will get stronger and strong. So do not take too much time to finish this mission.
 === Story Line === === Story Line ===
 Sela enters the Kelrabi system, pursued by the [[Factions#Borg]], facing the prospect of running into the local [[Factions#Klingon]] forces. After some run-ins with Borg and Klingon alike, destroying some Klingon installations along the way, as well as several Borg vessels that caught up, the convoy reaches Jal Par, who holds off the Borg while Sela and the Containment Vessel are escaping. Sela enters the Kelrabi system, pursued by the [[Factions#Borg]], facing the prospect of running into the local [[Factions#Klingon]] forces. After some run-ins with Borg and Klingon alike, destroying some Klingon installations along the way, as well as several Borg vessels that caught up, the convoy reaches Jal Par, who holds off the Borg while Sela and the Containment Vessel are escaping.
 +
 +=== Trivia ===
 +The Warbird receiving the Omega particle at the end of the mission cannot be destroyed.
 ==== Unholy Alliances ==== ==== Unholy Alliances ====
 {{:en:games:star_trek_armada_1:rom5_unholy_alliances.png?nolink&200 |}} {{:en:games:star_trek_armada_1:rom5_unholy_alliances.png?nolink&200 |}}
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 This mission may turn both ways, the Borg being decimated or the Klingons. Who will get the upper hand is not predetermined. So keep an eye on the progress of those two. This mission may turn both ways, the Borg being decimated or the Klingons. Who will get the upper hand is not predetermined. So keep an eye on the progress of those two.
  
-The Klingons will attack you rather early. Also the [[Jach'eng]] attack wave will come relatively soon. You are under a tight schedule on this mission. Keep the initial ships, as they will be the only thing besides your build stations, that will help you defend against the initial Klingon attack. Once you have the [[Romulan Advanced Shipyard|Advanced Shipyard]] producing the first [[D'deridex|Warbirds]], you may consider recycling them. When the Jach'eng ships arrive at the scene, try and capture at least one. They will help you considerably, when deployed against the Klingons. Also do try and scout early on with your Talons. In the beginning the Klingons are unable to uncover you. Later on you will not be able to sneak into their base that easily.+The Klingons will attack you rather early. Also the [[Jach'eng]] attack wave will come relatively soon. You are under a tight schedule on this mission. Keep the initial ships, as they will be the only thing besides your build stations, that will help you defend against the initial Klingon attack. Once you have the [[Romulan Advanced Shipyard|Advanced Shipyard]] producing the first [[D'deridex|Warbirds]], you may consider recycling them. When the Jach'eng ships arrive at the scene, try and capture at least one. They will help you considerably, when deployed against the Klingons or Borg. Also do try and scout early on with your Talons. In the beginning the Klingons are unable to uncover you. Later on you will not be able to sneak into their base that easily.
  
 If you are at risk of running out of resources (usually that will not be the case, you start at a position with two [[map objects#Dilithium Moon|Dilithium Moons]]) you can find another Moon in the upper right corner. If you are at risk of running out of resources (usually that will not be the case, you start at a position with two [[map objects#Dilithium Moon|Dilithium Moons]]) you can find another Moon in the upper right corner.
  
 Do not rush the destruction of the Klingons too much. Once they are gone, you will immediately face the Borg as opponent. You might want to prepare for that by >>mining<< their base: While being allied with you, they will not keep you from building a lot of defense turrets in their base (but do not attack them, as this will break your alliance prematurely). The instance your alliance is broken up, your turrets will start shelling the Borg stations. Also a bunch of additional Romulan ships will appear in that instance. Do not rush the destruction of the Klingons too much. Once they are gone, you will immediately face the Borg as opponent. You might want to prepare for that by >>mining<< their base: While being allied with you, they will not keep you from building a lot of defense turrets in their base (but do not attack them, as this will break your alliance prematurely). The instance your alliance is broken up, your turrets will start shelling the Borg stations. Also a bunch of additional Romulan ships will appear in that instance.
 +
 +**Note**: Attacking the Borg with conventional weapons will make them turn on you as well. So refrain from doing so. Exception: The Jach'eng and Phoenix ships can still damage them considerably without them turning on you. But before having the Klingons decimated enough for them tho be no thread it is not advisable to start with that.
 === Story Line === === Story Line ===
 Sela is entering the Narendra system, obviously expecting the [[Factions#Borg]] there. She negotiates with them, offering to give the Omega particle to them, in exchange for them destroying the forces of the house of Duras in the system (destroying the evidence for the Romulan involvement in Torals attempt to cease power). Sela is entering the Narendra system, obviously expecting the [[Factions#Borg]] there. She negotiates with them, offering to give the Omega particle to them, in exchange for them destroying the forces of the house of Duras in the system (destroying the evidence for the Romulan involvement in Torals attempt to cease power).
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 === Tasks === === Tasks ===
 This is another convoy mission. You start out with four [[Defiant]], two [[Akira]], two [[Nebula]], the [[Enterprise-E]] and the [[Galaxy]] carrying ambassador Spock. Later you will be given a [[Romulan Starbase|Starbase]] and two [[D'deridex|Warbirds]] as well. This is another convoy mission. You start out with four [[Defiant]], two [[Akira]], two [[Nebula]], the [[Enterprise-E]] and the [[Galaxy]] carrying ambassador Spock. Later you will be given a [[Romulan Starbase|Starbase]] and two [[D'deridex|Warbirds]] as well.
-  * Bring Spock (the Galays class ship) to the [[Romulan Starbase]].+  * Bring Spock (the Galaxy class ship) to the [[Romulan Starbase]].
   * Spock must survive.   * Spock must survive.
   * The Enterprise must survive.   * The Enterprise must survive.
   * Destroy all remaining Borg, once you've reached the Starbase.   * Destroy all remaining Borg, once you've reached the Starbase.
-This mission is fairly simply if you take your time. All of the ships in this mission have (or will have) their [[special weapons]]. Use them! The Nebulas are good for repairing damaged ships. The Enterprise can take the brunt of conventional weapons fire. The Akiras and Defiants can deal some damage, but are mostly to keep the Borg way from the Galaxy. The biggest problem will be keeping your convoy together as there are all three kinds of ship speeds within your group. Using the special weapons also requires you to be at your toes.+This mission is fairly simply if you take your time. All of the ships in this mission have (or will have) their [[special weapons]]. Use them! The Nebulas are good for repairing damaged ships. The Enterprise can take the brunt of conventional weapons fire. The Akiras and Defiants can deal some damage, but are mostly to keep the Borg way from the Galaxy. The biggest problem will be keeping your convoy together as there are all three kinds of ship speeds within your group. Using the special weapons also requires you to be on your toes.
  
 [[Factions#Borg]] will come out of nebulae and Transwarp Conduits. Their primary target will be the Galaxy class ship, so keep an eye on it at any given time. The [[Cube|Cubes]] and the [[Diamond|Diamonds]] will be the greatest threats in this mission, due to their [[Holding Beam]] and [[Computer Override]] ability. The latter is not a problem by itself but when your own ships start firing on a Borg-controlled Spock or the Enterprise, you may end up losing the mission anyways by destroying them yourself... [[Factions#Borg]] will come out of nebulae and Transwarp Conduits. Their primary target will be the Galaxy class ship, so keep an eye on it at any given time. The [[Cube|Cubes]] and the [[Diamond|Diamonds]] will be the greatest threats in this mission, due to their [[Holding Beam]] and [[Computer Override]] ability. The latter is not a problem by itself but when your own ships start firing on a Borg-controlled Spock or the Enterprise, you may end up losing the mission anyways by destroying them yourself...
  
-You can traverse the entire map without obstacles to your destination, so sending your ships to the spot marked on the map will always give you the right direction. But do not go there in this fashion, as your convoy will be spread out a lot, making it rather difficult to defend. Use [[game_interface#control groups]] to manage your differently fast ships. When a [[Transwarp Gate]] opens near you, //do not// enter it (you will lose entering ships) but converge near it. This way you can ambush the emerging ships, dealing a lot of damage while they are defenseless when exiting the Transwarp Conduit.+You can traverse the entire map without obstacles to your destination, so sending your ships to the spot marked on the map will always give you the right direction. But do not go there in this fashion, as your convoy will be spread out a lot, making it rather difficult to defend. Use [[game_interface#control groups]] to manage your differently fast ships. When a [[Transwarp Gate]] opens near you, do **not** enter it (you will lose entering ships)
 + 
 +When entering one of these Transwarp Conduits with Spock's Galaxy while they are active (scripting sends reinforcements), a special cut-scene is played, where you end up on the other side, but being destroyed instantly (losing the mission in the process). Instead converge near it. This way you can ambush the emerging ships, dealing a lot of damage while they are defenseless when exiting the Transwarp Conduit.
  
 Once you have reached the Starbase, you will be instructed to destroy the remaining Borg. Also Transwarp Gates will continue to open near the Starbase. So be on your guard. You can either seek the Borg out or wait for them to come to you. Use the given Warbirds for scouting and also attacking. As you can use your also newly given Starbase to build a [[Romulan Construction Ship|Construction Ship]], go for it and build a [[Romulan Shipyard|Shipyard]] with it. This will allow you to recrew and repair your ships and will still leave some Dilithium for backward fortifications (where most of the Transwarp activity will be at). In the upper right corner you will find a bunch of derelict ships. Man and cloak them and get them repaired. Once you have reached the Starbase, you will be instructed to destroy the remaining Borg. Also Transwarp Gates will continue to open near the Starbase. So be on your guard. You can either seek the Borg out or wait for them to come to you. Use the given Warbirds for scouting and also attacking. As you can use your also newly given Starbase to build a [[Romulan Construction Ship|Construction Ship]], go for it and build a [[Romulan Shipyard|Shipyard]] with it. This will allow you to recrew and repair your ships and will still leave some Dilithium for backward fortifications (where most of the Transwarp activity will be at). In the upper right corner you will find a bunch of derelict ships. Man and cloak them and get them repaired.
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 This mission references the first //Star Trek: The Next Generation// episode pretty directly. The Farpoint Station story was concluded just before Picard is attacked by the Borg Sphere, that is subsequently destroyed by the Premonition. Also the idea of a Sphere traveling back in time the moment a cube is destroyed, to change the past, is not a new idea. //Star Trek: First Contact// has pretty much the same plot. This mission references the first //Star Trek: The Next Generation// episode pretty directly. The Farpoint Station story was concluded just before Picard is attacked by the Borg Sphere, that is subsequently destroyed by the Premonition. Also the idea of a Sphere traveling back in time the moment a cube is destroyed, to change the past, is not a new idea. //Star Trek: First Contact// has pretty much the same plot.
 +
 +=== Trivia ===
 +This mission cannot be won by destroying all ships. Even when cheating yourself enormous amounts of health and crew to certainly survive anything thrown at you (ODF modification), bit more than minute after the Transwarp Gate re-opening for the retreat the game starts with the next step of the script, the destruction of the Transwarp Gate, but the mission ends there.
  
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en/games/star_trek_armada_1/single-player_campaign.1745088330.txt.gz · Last modified: 2025-04-19-18-45 by 7saturn

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