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en:games:star_trek_armada_1:known_problems [2022-04-07-21-50] – [Game Crashes in the Vendetta Mission] 7saturnen:games:star_trek_armada_1:known_problems [2022-07-09-22-52] (current) – [The Auto-Assimilator Soundeffect does not Cease] 7saturn
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 This problem presents itself in the following way: One player opens a match on his computer. Another waits for the game to show up, which it eventually does (it may take a moment to find it). But when actually trying to access the match, the game claims, that the match has gone in the meantime (>>The host of this game has been lost.<<). Refreshing shows, the game is actually still open, but cannot be joined. Usually this happens, when the Windows firewall partially blocks the game. As a host allow the //Armada.exe// for free communications and this problem should be solved. This problem presents itself in the following way: One player opens a match on his computer. Another waits for the game to show up, which it eventually does (it may take a moment to find it). But when actually trying to access the match, the game claims, that the match has gone in the meantime (>>The host of this game has been lost.<<). Refreshing shows, the game is actually still open, but cannot be joined. Usually this happens, when the Windows firewall partially blocks the game. As a host allow the //Armada.exe// for free communications and this problem should be solved.
 ===== The Auto-Assimilator Soundeffect does not Cease ===== ===== The Auto-Assimilator Soundeffect does not Cease =====
-It happens (rather often) that the [[auto-assimilator|special weapon of the Assimilator]] unit of the Borg is used, but once it is not active any more, its sound effect still continues indefinitely. This can easily be stopped by shortly opening the game's menus (''CTRL'' + ''x'') and closing it. Once the menu is closed, the sound will be gone.+It happens (rather often) that the [[auto-assimilator|special weapon of the Assimilator]] unit of the Borg is used, but once it is not active any more, its sound effect still continues indefinitely. This can easily be stopped by shortly opening the game's menus (''CTRL'' + ''x'') and closing it. Once the menu is closed, the sound will be gone. Similarly the sound will stop, when you pause the game for a moment (pressing ''pause''). Be aware that both solutions affect the other players in multi-player. When pausing, the game pauses for all involved players. When opening the menus, the player will be displayed as unresponsive and the game pauses for the other players, too.
 ===== Mouse Pointer Stays in the Center of the Screen ===== ===== Mouse Pointer Stays in the Center of the Screen =====
 It happens from time to time, that the Windows mouse pointer is visible at the center of the screen and won't go away on its own. This can also be solved by opening the menus for a moment (''CTRL'' + ''x''). Once the menu is closed, the pointer will be gone. It happens from time to time, that the Windows mouse pointer is visible at the center of the screen and won't go away on its own. This can also be solved by opening the menus for a moment (''CTRL'' + ''x''). Once the menu is closed, the pointer will be gone.
-===== Game Ends the Vendetta Mission with a Loss for For Reason =====+===== Game Ends the Vendetta Mission with a Loss for For No Reason =====
 Reaching the last wormhole in mission 3 of the [[factions#Federation]] campaign (Vendetta) can finish the mission without unlocking the last mission of the Fed campaign as you lose it anyways. So better save the game before finishing it. Reaching the last wormhole in mission 3 of the [[factions#Federation]] campaign (Vendetta) can finish the mission without unlocking the last mission of the Fed campaign as you lose it anyways. So better save the game before finishing it.
  
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en/games/star_trek_armada_1/known_problems.1649361050.txt.gz · Last modified: 2022-04-07-21-50 by 7saturn

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