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en:game_tech:directx [2022-04-01-23-41] – ↷ Links adapted because of a move operation 7saturnen:game_tech:directx [2022-04-02-00-56] (current) – [See Also] 7saturn
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 In practice, many games require not the full range of DirectPlay to be forwarded. Some games require additional ports to be forwarded. In practice, many games require not the full range of DirectPlay to be forwarded. Some games require additional ports to be forwarded.
  
-In general, a client looks for open games on the local network by sending a [[..:network_terms:broadcast]] to Port UDP 47624 and servers answer. The answer contains more details of the server, e.g. address and port. This is usually port 2300. The actual game is usually facilitated via UDP 2350. There are however considerable variations possible, on how the connections are made.+In general, a client looks for open games on the local network by sending a [[..:network_terms:Broadcast]] to Port UDP 47624 and servers answer. The answer contains more details of the server, e.g. address and port. This is usually port 2300. The actual game is usually facilitated via UDP 2350. There are however considerable variations possible, on how the connections are made.
 ===== Direct3D ===== ===== Direct3D =====
-Games using DirectX 7 or older, are affected by a problem, that only occurs, if the game tries to exceed 2048 pixels in x- or y-direction. Once the game tries to set that resolution (might happen right away, when the menu is rendered in that resolution, or only later, when the actual game is rendered) it crashes. Without any further means, this cannot be prevented, except by setting a lower resolution. There is however, the [[..:troubleshooting:legacy_direct3d_resolution_hack]] project out there, which solves that problem. With this software, these games can be played to the full resolution your hardware allows to be used.+Games using DirectX 7 or older, are affected by a problem, that only occurs, if the game tries to exceed 2048 pixels in x- or y-direction. Once the game tries to set that resolution (might happen right away, when the menu is rendered in that resolution, or only later, when the actual game is rendered) it crashes. Without any further means, this cannot be prevented, except by setting a lower resolution. There is however, the [[..:troubleshooting:Legacy Direct3D Resolution Hack]] project out there, which solves that problem. With this software, these games can be played to the full resolution your hardware allows to be used.
 ===== See Also ===== ===== See Also =====
-  * [[..:network_terms]]+  * [[..:Network Terms]]
  
 [[..:games_database|Back to the games database]] [[..:games_database|Back to the games database]]
en/game_tech/directx.1648849315.txt.gz · Last modified: 2022-04-01-23-41 by 7saturn

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