en:game_tech:face
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Face (3D Object)
In 3D graphics the term Face refers to an object described by three vertizes. Essentially it is a triangle in three-dimensional space. As such it has a surface but no volume. The two sides of the face are independently attributed. For example can one side (face) of the triangle have a different texture than the other (or even none while the other has one).
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en/game_tech/face.1704659288.txt.gz · Last modified: 2024-01-07-20-28 by 7saturn