User Tools

Site Tools


en:games:star_trek_armada_1:setting_up_matches

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
en:games:star_trek_armada_1:setting_up_matches [2024-11-09-23-02] – [wsock32.dll Missing Problem] 7saturnen:games:star_trek_armada_1:setting_up_matches [2025-04-19-20-14] (current) – [Other options] 7saturn
Line 57: Line 57:
 So if you are sure the IPX server is working just fine (e.g. others report it works while you see the above situation), check if the //wsock32.dll// is still there. So if you are sure the IPX server is working just fine (e.g. others report it works while you see the above situation), check if the //wsock32.dll// is still there.
  
-Problematic: It is **not** sufficient to write-protect the file. Even when removing your own user's privileges to delete the file and setting the read-only-attribute of the file, Gameranger still removes the file. So if you are using Gameranger as well as the IPX wrapper, it is advisable to keep a backup of the file around for restoration after using Gameranger.+**Note**: It is **not** sufficient to write-protect the file. Even when removing your own user's privileges to delete the file and setting the read-only-attribute of the file, Gameranger still removes the file. So if you are using Gameranger as well as the IPX wrapper, it is advisable to keep a backup of the file around for restoration after using Gameranger.
 ===== Open LAN game ===== ===== Open LAN game =====
 To create a game in the LAN, you must follow the menu path //Multiplayer// -> //Local Area Network (TCP/IP)// or //Local Area Network (IPX)// (depending on whether you are [[#using IPX]] or not). To create a game in the LAN, you must follow the menu path //Multiplayer// -> //Local Area Network (TCP/IP)// or //Local Area Network (IPX)// (depending on whether you are [[#using IPX]] or not).
Line 191: Line 191:
   * **Ferengi**: If **on**, Ferengi ships will come and steal ships which have no active engines or are without crew. That can really get on your nerves when an almost fully functional ship disappears just because the propulsion system has failed. This is such a salvage operation:   * **Ferengi**: If **on**, Ferengi ships will come and steal ships which have no active engines or are without crew. That can really get on your nerves when an almost fully functional ship disappears just because the propulsion system has failed. This is such a salvage operation:
 {{ en:games:star_trek_armada_1:ferengi_towing.png?nolink |}} {{ en:games:star_trek_armada_1:ferengi_towing.png?nolink |}}
-  * **Directors cut**: Units don't stay still during battle but do some sort of dogfight.+  * **Directors cut**: Units don't stay still during battle but do some sort of dogfight. Note that this can be particularly problematic with all units that have directed weapons, such as the [[en:games:star_trek_armada_1:scout]] type ships or most of the [[en:games:star_trek_armada_1:destroyer]] type ships. While circling their target, their weapons face away from the target, making only the Borg's [[en:games:star_trek_armada_1:Interceptor]] an effective destroyer in multi-player. It is therefore recommended to **not** use it.
 ===== Chat ===== ===== Chat =====
 Even during game setup you can already chat privately about he strategy you want to use as a team. This works via the button named **ALL**: Even during game setup you can already chat privately about he strategy you want to use as a team. This works via the button named **ALL**:
en/games/star_trek_armada_1/setting_up_matches.1731193339.txt.gz · Last modified: 2024-11-09-23-02 by 7saturn

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki