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en:games:star_trek_armada_1:premonition

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en:games:star_trek_armada_1:premonition [2025-05-18-08-01] 7saturnen:games:star_trek_armada_1:premonition [2025-06-01-09-05] (current) 7saturn
Line 19: Line 19:
 ^ Shield Recharge Rate | 15/s | ^ Shield Recharge Rate | 15/s |
 ^ Conventional Weapon Systems | Phaser Array X2, Quantum Torpedo Launcher | ^ Conventional Weapon Systems | Phaser Array X2, Quantum Torpedo Launcher |
-^ Effective Damage Rate | 26.6/s |+^ Effective Damage Rate | 24.6/s -- 35.9 |
 ^ Max Special Weapon Energy | 5000 | ^ Max Special Weapon Energy | 5000 |
 ^ Special Weapon Energy Recharge Rate | 50/s | ^ Special Weapon Energy Recharge Rate | 50/s |
Line 26: Line 26:
 ^ Scanning Range | 500 | ^ Scanning Range | 500 |
 ^ Possesses Cloak | no | ^ Possesses Cloak | no |
 +
 +**Note**: There are essentially **two** different //Premonition// ships in the game. The very first mission uses a different model (//Fprem.sod//) which is riddled with holes, indicating its bad history. Interestingly, the corresponding ODF (//fprem.odf//) contains all the same settings as the other Premonition (in fact //fpremnew.odf// only includes the //fprem.odf//, so definition-wise they are identical). So the special weapons must be removed by the script of the first mission.
  
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en/games/star_trek_armada_1/premonition.1747555267.txt.gz · Last modified: by 7saturn

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