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en:games:star_trek_armada_1:modding

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en:games:star_trek_armada_1:modding [2025-03-23-09-41] 7saturnen:games:star_trek_armada_1:modding [2025-04-23-12-36] (current) – [File Types] 7saturn
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 ===== File Types ===== ===== File Types =====
 ^  Extension  ^  Task  ^ ^  Extension  ^  Task  ^
-| bzn | Map object definition, this defines where and which objects are placed on the map. |+| bzn | Map object definition, this defines where and which objects are placed on the map. See [[en:games:star_trek_armada_1:modding:tools:Map Editor]] for a means to edit those. |
 | bmp | Bitmap graphics, used for different aspects of the game. | | bmp | Bitmap graphics, used for different aspects of the game. |
 | odf | [[.:modding:ODF Files|Object Definition File]], defines the game mechanic properties (e.g. shields, weapons, scanning rang, etc.) of a unit or station or weapon. It contains a lot of [[.:modding:ODF directives]]. | | odf | [[.:modding:ODF Files|Object Definition File]], defines the game mechanic properties (e.g. shields, weapons, scanning rang, etc.) of a unit or station or weapon. It contains a lot of [[.:modding:ODF directives]]. |
en/games/star_trek_armada_1/modding.1742722894.txt.gz · Last modified: 2025-03-23-09-41 by 7saturn

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