en:games:star_trek_armada_1:factions
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
en:games:star_trek_armada_1:factions [2024-01-07-19-48] – [Main Factions] 7saturn | en:games:star_trek_armada_1:factions [2024-08-04-00-52] (current) – [General Faction Traits] 7saturn | ||
---|---|---|---|
Line 9: | Line 9: | ||
The [[super_weapons|super weapons]] of all factions are a powerful advantage, but their [[tier_3_yard|buildings]] and built units are rather expensive, both in time and resources cost. They seem to be designed to be used specifically against players that are [[en: | The [[super_weapons|super weapons]] of all factions are a powerful advantage, but their [[tier_3_yard|buildings]] and built units are rather expensive, both in time and resources cost. They seem to be designed to be used specifically against players that are [[en: | ||
==== General Faction Traits ==== | ==== General Faction Traits ==== | ||
- | Some aspects of the different factions come down to the numbers primarily, e.g. how fast they fire, once crew is reduced below a certain | + | Some aspects of the different factions come down to the numbers primarily, e.g. how fast they fire, once crew is reduced below a certain |
^ Aspect | ^ Aspect | ||
^ Repair Strength | +25\_% | +50\_% | -25\_% | +0\_% | | ^ Repair Strength | +25\_% | +50\_% | -25\_% | +0\_% | | ||
Line 25: | Line 25: | ||
* Repair Strength: How fast does the crew repair a damaged ship? The more crew is missing, the slower will the repair rate be. | * Repair Strength: How fast does the crew repair a damaged ship? The more crew is missing, the slower will the repair rate be. | ||
- | * Boarding Strength: How effective is beaming over to another ship? This is affected by both, the target | + | * Boarding Strength: How effective is beaming over to another ship? This is affected by both, the target' |
* Retreat Strength: At or below this level of shields the AI will retreat a ship. | * Retreat Strength: At or below this level of shields the AI will retreat a ship. | ||
* Crew Retreat Ratio: At or below of this level of crew remaining on a ship, the AI will retreat that ship. | * Crew Retreat Ratio: At or below of this level of crew remaining on a ship, the AI will retreat that ship. | ||
- | * Crew Accumulation Rate: How much crew does one starbase gather? | + | * Crew Accumulation Rate: How much crew does one [[starbase]] gather? |
* Planet Crew Accumulation: | * Planet Crew Accumulation: | ||
* Crew Yellow Status at: When crew drops below this value, the ship enters yellow crew state. (Not to be mistaken with yellow alert!) | * Crew Yellow Status at: When crew drops below this value, the ship enters yellow crew state. (Not to be mistaken with yellow alert!) |
en/games/star_trek_armada_1/factions.1704653303.txt.gz · Last modified: 2024-01-07-19-48 by 7saturn